The citizens of the world also look fun, though they are very basic in their overall design, but still fun, whereas the enemies are very bland, not only are they flat, but there is no depth to character and it shows. Piku is very bouncy, he can fall from great heights and land, with nary a hiccup and when he runs, especially up hills, his legs tend to stick to the ground behind him, giving him a look of something being pulled apart and stuck together at the same time. When it comes to presentation though, Pikuniku is up there as one of the most simplistic, yet artfully creative games I have seen in sometime, it somehow manages to look like Mr Men and Jellåar are the same time. ![]() Even those few times, when you are not in a fight, Piku will naturally kick towards one item, even if you want him to aim for the one on the other side of him, there is no ability to target anything before you kick, so sometimes the kicking of something takes many attempts. Kicking is also how combat works, whilst the only fights you can get in, are against the games few bosses and not even all of them, it is flawed system, which results in a lot of frustration. The other action, in fact the only other one that Piku can do is kick, as he has no arms, kicking is how you can break things, launch rocks or acorns across the screen and even smug spiders, should you want to. Exploring the world is pretty straight forward, you can run and jump and if you want to move faster, for a little jump you simple need to bring your legs back into your body, letting go of the button that holds your legs in, which lets Piku pop back up. The gameplay is broken up into three parts, a little exploration, a little combat and some puzzle solving, with the parts coming together to make something, but what that something is can only be described by what Piku is, which is just as strange. ![]() Once they interrogate Piku, they learn he is not the beast, just happens to look like him a little, they agree to let him go, in exchange he must repair the bridge he broke. They walk away, letting us follow them, but they spot Piku and decide he is the beast that lives in the caves and run back to town and following results in Piku being captured. Once we make our way out of the cave, there is little to do, except head east and soon after we cross a bridge, that breaks, two citizens of a nearby village come to investigate the noise, clearly deciding that it was nothing. Before that happens though, we get to watch an infomercial for Mr Sunshine, a character who is willing to take away your junk and in exchange offer money, lots of money, it is really a great offer, but back to Piku. There is very little story in Pikuniku, at least regarding the character that you play as, Piku, he just awakens inside a cave, where a ghost is there to greet him. Switch has quickly become the home for quirky yet delightful indie titles, with Pikuniku being the latest to grace the platform, but does it offer enough to help it rise above the rest?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |